The Studio

Studio tour

Every menu in IAMX Studio, what it is for, and the order you'll actually use them in.

IAMX Studio is where you create characters, upload knowledge, connect channels and review usage. Start with a character, test it, then publish the parts you want visitors to see.

This page walks the top bar, the Characters gallery and the character editor so you know where things live. Each section links to a page that covers it in depth.

Older guides mention a dashboard and a left-hand menu. Both were replaced by the top bar: signing in now opens Characters, and the old dashboard address opens Characters too. The usage numbers from the old dashboard cards are in the plan menu.

The top bar

Every studio page has the same dark top bar. IAMX STUDIO on the left always brings you back to Characters. The sections next to it open menus; on a phone they scroll sideways.

SectionMenu entriesGuide
CharactersOpens the gallery directly.Below
KnowledgeKnowledge Base — documents and pages your characters answer from.
Tool Registry — APIs and actions your characters can call.
Knowledge Base · Tool Registry
ChannelsLivestream — Twitch, YouTube, Kick and TikTok live shows.
Podcast — hosts and guests that talk on air.
Phone — a phone number your character answers.
WhatsApp — WhatsApp Business messages your character answers, in a live inbox.
Livestream · Podcast · Phone · WhatsApp
InsightsAnalytics — conversations, visitors and usage over time.
Sessions — every conversation, message by message.
Sessions & analytics
AdminShown only to platform operators.—

Your website has no menu of its own: the website widget and embed codes are on each character's Channels › Publish tab, and page guidance is the character's Experience.

Right side: language, plan and account

The Characters gallery with the Enterprise plan menu open, showing usage meters and the Plan & Quota button.
On the Enterprise plan, the plan button opens this menu: when the quota resets, meters for Characters, Quota units this month, Knowledge storage and Premium AI, and Plan & Quota, which opens the full page.
MenuWhat it does
API KeysIAMX keys for the Unreal plugin, the web SDK, a direct WebSocket connection and other integrations. A new key is shown only once, so copy it before you close the dialog. See Account & keys.
Plan & QuotaYour current plan, usage meters, the date your monthly quota resets, and plan changes. See Plans & quota.
SettingsLanguage, profile and password, your own provider keys (ElevenLabs, OpenAI, Google AI, Anthropic, MiniMax), the WhatsApp Business connection and the Danger Zone.
Two different things are called "API Keys". My workspace › API Keys issues IAMX keys (they start with iamx_) that your own software uses to connect to IAMX. The API Keys card in My workspace › Settings is where you paste third-party keys so IAMX can use your OpenAI, ElevenLabs or other provider account. Keys saved there become the default for all your characters; for ElevenLabs the workspace key is used even when a character has its own key.

Characters: your gallery

Characters shows your characters on a 3D carousel, each in its stage portrait. Drag, use the arrow buttons or press ← → to move between them; the position counter (for example 01 / 05) opens a list. Stage portraits are drawn automatically while the gallery is open.

The Characters gallery with the sample character Selim selected, its Open studio and Test conversation buttons, the status filters and the 3D carousel.
The selected sample character shows its status, role, languages and knowledge sources, with Open studio, Test conversation and the clone and delete buttons below. The filters at the top show counts for All, Published, Draft and Private, and the counter under the carousel reads 02 / 04.
ControlWhat it does
All · Published · Draft · PrivateFilter by status. Public characters show as Published and Unlisted ones as Draft. A character that was never published counts as Draft; one made Private after publishing counts as Private.
SearchFinds a character by name or role. Press / to open it.
New characterCreates a draft and opens it in the editor, on Character Studio's Templates.
Open studioOpens the selected character in the editor, on its Identity tab.
Test conversationOpens the editor with the test panel, so you can talk to the character straight away.
Clone characterCreates a Private copy named "… (copy)" at once, without asking. The copy keeps the settings, the Studio scene, the Experience setup, its knowledge and tool links and the stage portrait. It does not copy WhatsApp, phone or Academy links, uploaded live-video portraits, sessions, memory or usage. A copy counts toward your plan's character limit.
Delete characterAsks for confirmation. Deleting cannot be undone.
Motion on / Motion offTurns the carousel animation on or off.

The character editor

Opening a character fills the screen with its stage: the character in its scene. Around it are the toolbar, the left dock with appearance tools and the right dock with six setting groups and the Teacher mode entry. The selected tab opens in a floating panel on the right.

The character editor with the toolbar at the top, the left and right docks, the character on the stage and the Identity tab open in a floating panel.
The editor with Identity & model selected in the right dock. The toolbar holds Generate with AI, the save state, Preview, Publish and Save; the appearance tools run down the left dock; and the Identity tab, with Name, Role and Background / Persona, opens in the floating panel.

Toolbar

ControlWhat it does
Back to charactersSaves, then returns to the gallery.
Name and statusShows, for example, Character studio · Public. The status is Public, Unlisted, Private, or Draft for a character that was never published.
Generate with AIDescribe the role, review a generated setup and apply the fields you choose with Apply & save.
Save stateUnsaved changes, Saved or Saved · Scene not published.
PreviewHides the docks and the panel so you see the character on its own. Back to editing returns.
Refresh gallery imageSaves, then redraws the character's portrait on Characters. Shown for characters the studio draws a stage portrait of.
PublishSaves, publishes the saved Studio scene and publishes the character to widgets and embeds. A Private character becomes Unlisted.
SaveSaves pending edits (Ctrl/Cmd+S).

Stage

The bar at the top left picks the character pack: 3D (realistic characters from the Character Studio library), Cartoon pack or LiveFace 2D. The camera bar frames Face, Upper body or Full body, zooms, and switches to Full screen. At the bottom, Front, Side and Back turn the view; for a character in a scene, dragging orbits the camera and is saved as the scene camera. Expressions opens the Face & Motion tool.

Left dock: appearance

For a Character Studio character the left dock holds Templates, Face & head, Hair, Brows & lashes, Eyes, Skin, Makeup, Teeth, Body and Outfit & accessories. Each one opens Character Studio over the stage. Selecting the open tool again, opening a right-dock group, testing, previewing or publishing closes it and saves the look. A Cartoon pack character shows its own parts instead: Characters, Body, Face, Hair, Clothing and Accessories. See the look and scene guide.

Right dock: six groups

Selecting a group opens its first tab; selecting it again hides the panel. A padlock on a tab means your plan does not include it: the tooltip names the plan that does, and selecting the tab opens Plan & Quota. Tabs that can be locked are LiveFace 2D, Mindview, Narrative, FaceID, Phone and WhatsApp.

GroupTabsGuide
Identity & modelIdentity, Model & Face, Model settings, LiveFace 2DIdentity, model and voice
Language & voiceLanguage & VoiceVoice and microphone
Mind & knowledgeCore AI, Knowledge Base, Personality, Memory, Mindview, NarrativeKnowledge, memory and tools
BehaviorActions, Behavior, Presentations, Cards & forms, Emotion, Guardrails, Tool Registry, FaceIDActions · Emotions
Scene & motionScene, Background, Camera, Objects, Look & quality, Face & Motion, Animation, Idle, talk & listen, Timeline, Media library, ExperienceLook and scene · Website experience
ChannelsPublish, Pixel Streaming, Phone, WhatsApp, Publish preview, Versions & publishing, Capture & exportWebsite embed · Faces and publishing · WhatsApp

Below the groups, Test conversation saves your edits and lets you talk to the character on the same stage. End test returns to editing.

The first ten minutes

If you have just created an account, this is the shortest path to a character that speaks back to you.

  1. Create a character — On Characters, select New character. The editor opens with Character Studio on Templates. Pick a look, then select Templates again to close Character Studio and save it.
  2. Write who it is — Select Identity & model. On Identity, fill in the Name, a Role and the Background / Persona in three or four plain sentences: who it is, where it works, who it helps. Background / Persona is the most influential field in the whole studio.
  3. Give it a voice — Select Language & voice. A new character already has a working voice. To change it, choose a TTS Provider (Free TTS needs no API key) and a voice under Voice Selection. Select Preview selected voice and settings to hear it.
  4. Add your own provider keys (optional) — To speak with voices from your own ElevenLabs, OpenAI or MiniMax account, open My workspace › Settings and save the key in the API Keys card. A voice provider and a language-model provider do not have to be the same company.
  5. Test it — Select Test conversation in the right dock. Type or speak, then select End test.
  6. Publish it — Select Publish in the toolbar. Then open Channels › Publish, choose a website template and select Copy website code, or use the iframe, Unreal or WebSocket details for your channel.
Check what you have saved and what you have published. A saved Studio scene can still be an unpublished draft: the toolbar then says Saved · Scene not published. Select Publish to apply it to widgets and embeds. Experience has separate Save experience and Publish experience controls. After publishing, open a new visitor session to check the result.

Saving: read this once

The character editor holds your edits until you save them. The toolbar shows Unsaved changes while you have pending work and Saved once it is stored; the panel footer says the same.

If you close the browser tab while the toolbar still says Unsaved changes, those edits can be lost. Press Save before you leave.

Where to go next

Put it to work

Website → · WhatsApp → · Phone →

IAMX AI STUDIO